Grade 2 · Mathematics
2.10A
      Interpret bars/pictographs
      Explain that bar length or number of pictures represents data points in a category.
    
    
    
      2.10B
      Organize data
      Organize data (≤4 categories) with pictographs and bar graphs; interval ≥1.
    
    
    
      2.10C
      Word problems from graphs
      Write and solve one‑step addition/subtraction problems using data in graphs (interval of 1).
    
    
    
      2.10D
      Conclusions & predictions
      Draw conclusions and make predictions from graphs.
    
    
    
      2.11A
      Savings accumulates
      Calculate how saved money can grow into a larger amount over time.
    
    
    
      2.11B
      Saving vs. spending
      Explain saving as an alternative to spending.
    
    
    
      2.11C
      Deposits vs. withdrawals
      Distinguish between a deposit and a withdrawal.
    
    
    
      2.11D
      Borrowing responsibly
      Identify borrowing examples and distinguish responsible vs. irresponsible borrowing.
    
    
    
      2.11E
      Lending—benefits/costs
      Identify lending examples and use benefits/costs to evaluate lending decisions.
    
    
    
      2.11F
      Producers/consumers & costs
      Differentiate producers and consumers and calculate cost to produce a simple item.
    
    
    
      2.1A
      Apply mathematics
      Apply mathematics to problems in everyday life, society, and the workplace.
    
    
    
      2.1B
      Problem‑solving model
      Use a problem‑solving model: analyze, plan, solve, justify, and evaluate.
    
    
    
      2.1C
      Select tools & techniques
      Select tools and techniques (manipulatives, mental math, estimation, number sense).
    
    
    
      2.1D
      Communicate ideas
      Communicate mathematical ideas using multiple representations.
    
    
    
      2.1E
      Use representations
      Create and use representations to organize and communicate mathematical ideas.
    
    
    
      2.1F
      Analyze relationships
      Analyze mathematical relationships to connect and communicate ideas.
    
    
    
      2.1G
      Justify with precise language
      Display, explain, and justify ideas using precise mathematical language.
    
    
    
      2.2A
      Compose/decompose numbers
      Compose and decompose numbers up to 1,200 using thousands, hundreds, tens, and ones.
    
    
    
      2.2B
      Forms of numbers
      Represent numbers up to 1,200 in standard, word, and expanded forms.
    
    
    
      2.2C
      Greater/less than
      Generate a number greater than or less than a given number up to 1,200.
    
    
    
      2.2D
      Compare & order
      Use place value to compare and order whole numbers to 1,200 using >, <, or =.
    
    
    
      2.2E
      Open number line (locate)
      Locate the position of a whole number on an open number line.
    
    
    
      2.2F
      Open number line (name)
      Name the whole number corresponding to a point on a number line.
    
    
    
      2.3A
      Partition & name parts
      Partition objects into equal parts and name halves, fourths, and eighths.
    
    
    
      2.3B
      Relative size of parts
      Explain how more/fewer parts affect the size of each part.
    
    
    
      2.3C
      Count fractional parts
      Use models to count fractional parts beyond one whole and relate to one whole.
    
    
    
      2.3D
      Examples & non‑examples
      Identify examples and non‑examples of halves, fourths, and eighths.
    
    
    
      2.4A
      Facts within 20
      Recall basic addition and subtraction facts within 20 with automaticity.
    
    
    
      2.4B
      Add/subtract two‑digit
      Add up to four two‑digit numbers and subtract two‑digit numbers using strategies and algorithms.
    
    
    
      2.4C
      Word problems within 1,000
      Solve one‑ and multi‑step addition/subtraction problems within 1,000 using place value strategies and algorithms.
    
    
    
      2.4D
      Generate problem situations
      Generate and solve problem situations for number sentences within 1,000.
    
    
    
      2.5A
      Value of coins
      Determine the value of a collection of coins up to one dollar.
    
    
    
      2.5B
      Symbols & notation
      Use ¢, $ and the decimal point to name values of coin collections.
    
    
    
      2.6A
      Model multiplication
      Model, create, and describe contextual multiplication situations with equivalent sets (equal groups/arrays).
    
    
    
      2.6B
      Model division
      Model, create, and describe contextual division situations by separating into equivalent sets.
    
    
    
      2.7A
      Even & odd
      Determine whether a number up to 40 is even or odd using pairings.
    
    
    
      2.7B
      10 or 100 more/less
      Use place value to find 10 or 100 more or less than a given number up to 1,200.
    
    
    
      2.7C
      Unknowns in problems
      Represent and solve addition/subtraction word problems with any term unknown.
    
    
    
      2.8A
      Create 2D shapes
      Create two‑dimensional shapes based on attributes (sides, vertices).
    
    
    
      2.8B
      Sort 3D solids
      Classify and sort solids (sphere, cone, cylinder, rectangular prism, triangular prism) by attributes.
    
    
    
      2.8C
      Sort polygons
      Classify polygons with up to 12 sides by number of sides and vertices.
    
    
    
      2.8D
      Compose shapes/solids
      Compose 2D shapes and 3D solids with given properties or attributes.
    
    
    
      2.8E
      Decompose shapes
      Decompose 2D shapes (e.g., cut square from rectangle; partition into identical triangles) and identify parts.
    
    
    
      2.9A
      Find length (models)
      Find lengths using concrete models for standard units.
    
    
    
      2.9B
      Unit size & count
      Describe inverse relationship between unit size and number of units.
    
    
    
      2.9C
      Number line distances
      Represent whole numbers as distances from a location on a number line.
    
    
    
      2.9D
      Measure to nearest unit
      Measure length to the nearest marked unit with rulers/yardsticks/meter sticks/tapes.
    
    
    
      2.9E
      Solve length problems
      Solve problems involving length, including estimates.
    
    
    
      2.9F
      Find area (square units)
      Use square units to find area of a rectangle; report number and unit.
    
    
    
      2.9G
      Time to minute; AM/PM
      Read/write time to the nearest minute on analog/digital clocks and distinguish a.m./p.m.